| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixed an issue with pathing related to multiple checkpoints and a teleport.
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A lot of additions and changes, specifically regarding how the map is pathed and generated. Removing some assumptions for actual code.
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Now used to; locate start locations and teleport out's.
Fixes involving the use of randomly placed start locations.
Added tile "q" for blank spaces - for use in oddly shaped maps.
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Currently outputs map data in XML as defined by 52.
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