";
echo "
";
echo "";
echo rand(0,1);
echo rand(0,1);
echo rand(0,1);
echo rand(0,1);
echo rand(0,1);
//15x9.c3.r28.w12.t2.:0s.8r.4f.0s.9r.3f.0s.12r.0f.0s.8r.0r.3f.0s.5r.5r.1f.0s.1r.11f.0s.0r.8r.1r.1f.0s.8r.4f.0s.4r.3r.4f.
$map = GenerateMap(
15, 9, 7 , //width, height, rocks
rand(11,13) , //Walls
weight(0,1,2,2,3,3) , //Checkpoints
rand(0,1) //Teleports
);
$map = GenerateMap(
14, 15, 50 , //width, height, rocks
weight(17,18,19,20) , //Walls
weight(1,2,2,3,3) , //Checkpoints
weight(0,0,0,1) //Teleports
);
//Weekend Map
$map = GenerateMap(
25, 15, 9 , //width, height, rocks
weight(20) , //Walls
weight(5) , //Checkpoints
weight(5) //Teleports
);
//Rocky Maze
$map = GenerateMap(
19, 15, 5 , //width, height, rocks
weight(16,17,18) , //Walls
weight(1,2,2,2,3,3) , //Checkpoints
weight(0) //Teleports
);
//Tele Madness
$map = GenerateMap(
17, 12, 10 , //width, height, rocks
weight(17,18) , //Walls
weight(1) , //Checkpoints
weight(5) //Teleports
);
//Tall tall
$map = GenerateMap(
6, 17, 10 , //width, height, rocks
weight(17,18,19,20) , //Walls
weight(1,2,2,2,3,3) , //Checkpoints
weight(0,0,0,1) //Teleports
);
//Side to Side
$map = GenerateMap(
26, 6, 12 , //width, height, rocks
weight(17,18,19) , //Walls
weight(2,2,2,3,3) , //Checkpoints
weight(3,3,3,4) //Teleports
);
$mapdisplay = DisplayMap($map);
$code = GenerateMapCode($map);
echo "
$mapdisplay";
echo "
$code";
print_r ($map);
echo "
";
echo "
";
echo "
";
echo weight(1,2,3,4,5,6);
echo "
";
echo weight(1,2,3,4,5,6);
echo "
";
echo weight(1,2,3,4,5,6);
echo "
";
echo weight(1,2,3,4,5,6);
echo "
";
echo weight(1,2,3,4,5,6);
echo "
";
echo weight(1,2,3,4,5,6);
?>