setTimeout(\"showNotification('".$note."');\", 1000); if (getCookie('pref_mute') != 'true') { setTimeout(\"soundManager.setVolume('achieve', 40);\", 1340); setTimeout(\"soundManager.play('achieve');\", 1350); } "; } } ?> // // ?> '; $soundManager2 = " "; //echo $soundManager1; echo $soundManager2; ?>
Ad:
$adShow
"; ?>
12/12/12 - We're introducing a new map & mechanic! I'd like to hear what you think about it!
Send me a line at the Feedback Page.
Wir führen eine neue Map und einen neün Mechanismus ein! Ich wüsste gern, was du davon hältst! Schick mir einfach eine Zeile auf der Feedback-Seite.

Complete the tutorial to unlock a blue wall color:"; echo "

"; } } // 3 Main maps $motd = MapOfTheDay(1); $jmid[1] = $motd['id']; $mapContent = displayMaze($motd, 1); $mapNames[1] = 'Simple'; $motd = MapOfTheDay(2); $jmid[2] = $motd['id']; $mapContent .= displayMaze($motd, 2); $mapNames[2] = 'Normal'; // Complex Map $motd = MapOfTheDay(3); $jmid[3] = $motd['id']; $mapContent .= displayMaze($motd, 3); $mapNames[3] = $motd['map'][0][6]; if ($mapNames[3] == '') { $mapNames[3] = 'Complex'; } // Additional or special maps: $motd = MapOfTheDay(4); $jmid[4] = $motd['id']; $mapContent .= displayMaze($motd, 4); $mapNames[4] = $motd['map'][0][6]; if ($mapNames[4] == '') { $mapNames[4] = 'Special'; } // $motd = MapOfTheDay(5); // $jmid[5] = $motd['id']; // $mapContent .= displayMaze($motd, 5); // $special2 = $motd['map'][0][6]; // if ($special2 == '') { // $special2 = 'Special'; // } echo '
'; foreach ($mapNames as $key => $value) { echo " $value\n"; } echo '
'; ?> \n$topscores\n
"; $topscorediv = "
"; $mysolution = ''; $mymoves = ''; if ($accepted) { $sol = getSolution($userID, $mapID); $mysolution = $sol['solution']; //TODO: implement mymoves $mymoves = $sol['moves']; } if (isset($_SESSION[$mapID.'sol']) && $mysolution == '') { $mysolution = $_SESSION[$mapID.'sol']; $mymoves = $_SESSION[$mapID.'moves']; } $r = "
"; $r .= "
"; $r .= "
"; $r .= "
"; $r .= " Load your best solution
"; $r .= DisplayMap($map, $mapID); $r .= "
"; $r .= "
"; $r .= $topscorediv; $r .= '
'; $r .= '
'; $r .= '
'; $mapSolDiv = ""; $r .= $mapSolDiv; //Clear our floatingness $r .= '
'; return $r; } $timerem = strtotime("tomorrow") - strtotime("now"); ?>
New maps