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+# You can use quotes and escape ('\') in parameters.
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+#
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+# You can have variable values substituted by enclosing the variable name
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+# as "${...}". (This only applies to the portion of the option following
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+# the '='.) Variables are substituted first from the environment then,
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+# if not found, from the configuration options. (Note that the value of
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+# a configuration option substituted is that which it has at the time the
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+# substitution variable is encountered.) If there is a naming conflict
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+# between an environment and configuration variable, you may be able to
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+# resolve it by using lowercase as the environment variable matches are
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+# case-sensitive whereas the configuration variables are not.
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+#
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+# You can also use the form "${...:-...}" where the value in the second
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+# position will be substituted if the variable name given in the first
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+# position is unset or null.
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+#
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+# So, for example:
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+#
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+# MusicDir = /music/${USER:-public}
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+# Fastdir1 = ${MusicDir}/mp3/rock
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+# Fastdir2 = ${MusicDir}/mp3/electronic
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+# Fastdir3 = ${MusicDir}/mp3/rap
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+# Fastdir4 = ${MusicDir}/mp3/etc
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+#
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+# Variable names are limited to those accepted by the BASH shell; that
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+# is, those comprising the upper- and lowercase ASCII characters, digits
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+# and the underscore.
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+#
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+# If you need to use the "${" sequence for any other purpose, write "$${"
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+# and it will be replaced by "${" and not treated as a substitution.
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+#
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+# Some options take lists of strings as their values. The strings are
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+# separated by colons. Additional strings can be appended to the list
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+# using "+=" in place of a plain "=" to assign the value. For an example,
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+# see the XTerms option.
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+#
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+# You can override any configuration option when you run MOC using the
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+# '-O' command line option:
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+#
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+# mocp -O AutoNext=no -O messagelingertime=1 -O XTerms+=xxt:xwt
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+#
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+# This command line option can be repeated as many times as needed and
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+# the configuration option name is not case sensitive. (Note that MOC
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+# does not perform variable substitution on the value of such overridden
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+# configuration options.) Most option values are set before the
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+# configuration file is processed (which allows the new values to be
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+# picked up by substitutions), however list-valued options are overridden
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+# afterwards (which gives the choice of whether the configured values are
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+# replaced or added to).
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+
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+
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+# Show file titles (title, author, album) instead of file names.
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+ReadTags = yes
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+
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+# Directory in which you store music files. If you specify it you will be able
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+# to quickly go to this directory with the '-m' parameter or the 'm' command.
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+# This can also point to a playlist.
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+MusicDir = "/home/raylu/aerofs"
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+
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+# How to sort? FileName is the only option for now.
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+Sort = FileName
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+
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+# Show errors in the streams, for example CRC errors or broken frames in mp3
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+# files.
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+ShowStreamErrors = yes
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+
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+# Ignore CRC errors in MP3 files. Most players do that, so the default value is
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+# set to yes.
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+Mp3IgnoreCRCErrors = yes
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+
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+# Turn on repeat.
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+Repeat = no
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+
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+# Turn on shuffle.
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+Shuffle = yes
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+
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+# Turn on AutoNext.
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+AutoNext = yes
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+
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+# Default FormatString:
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+# %n - Track number
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+# %a - Artist
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+# %A - Album
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+# %t - Title
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+# %(X:TRUE:FALSE) - ternary expression - if X exists, do TRUE, otherwise
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+# FALSE. '\' - escape character (must be double, because of
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+# config interpreter). man zshmisc for more info.
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+FormatString = "%(n:%n :)%(a:%a - :)%(t:%t:)%(A: \(%A\):)"
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+
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+# Output buffer size in kilobytes. Minimum value is 128KB. */
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+OutputBuffer = 2048
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+
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+# Input buffer size in kilobytes. Minimum value is 32KB. */
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+InputBuffer = 512
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+
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+# How much to fill the input buffer before playing (in kilobytes)?
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+# This can't be more than InputBuffer value.
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+# Remember that for network streams beside the positive effect this also causes
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+# delay between what you can hear and what is broadcasted.
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+Prebuffering = 64
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+
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+# Use this HTTP proxy server for internet streams. If not set, the
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+# environment variables http_proxy and ALL_PROXY will be used if present.
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+#HTTPProxy = my_proxy:port
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+
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+# Sound driver - OSS, ALSA, JACK, SNDIO (on OpenBSD) or null (only for
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+# debugging).
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+# You can enter more than one driver as a colon-separated list. The first
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+# working driver will be used.
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+SoundDriver = JACK:ALSA:OSS
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+
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+# Jack output settings.
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+JackOutLeft = "alsa_pcm:playback_1"
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+JackOutRight = "alsa_pcm:playback_2"
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+
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+# OSS output device.
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+OSSDevice = /dev/dsp
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+
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+# OSS Mixer device.
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+OSSMixerDevice = /dev/mixer
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+
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+# OSS Mixer channel: pcm or master.
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+OSSMixerChannel = pcm
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+
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+# Second OSS Mixer channel: pcm or master.
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+OSSMixerChannel2 = master
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+
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+# ALSA mixer device.
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+AlsaMixer = PCM
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+
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+# Second ALSA mixer device.
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+AlsaMixer2 = Master
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+
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+# ALSA output device.
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+AlsaDevice = default
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+
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+# Save software mixer state?
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+# If enabled, a file 'softmixer' will
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+# be created in '~/.moc/' storing the
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+# mixersetting set when the server is shut-down.
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+# Note that there is a 'hidden' 'Amplification'
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+# setting in that file.
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+# Amplification (0-200) is used to scale
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+# the mixer setting (0-100). This results
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+# in a higher signal amplitude but may also
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+# produce clipping.
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+#Softmixer_SaveState = yes
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+
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+# Save equalizer state?
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+# If enabled, a file 'equalizer' will
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+# be created in '~/.moc/' storing the
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+# equalizer settings when the server is shut-down.
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+# There is a 'hidden' 'Mixin' setting in that file.
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+# Mixin (0.0-1.0) is used to determine how much of
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+# the original signal is used after equalizing.
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+# 0 means to only use the equalized sound, 1
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+# effectively disabled the mixer.
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+# Default is 0.25
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+#Equalizer_SaveState = yes
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+
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+# Show files with dot at the beginning?
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+ShowHiddenFiles = no
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+
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+# Start in the music directory if no arguments are given. If set to no, start
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+# in the current directory.
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+StartInMusicDir = yes
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+
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+# Hide file name extensions.
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+HideFileExtension = no
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+
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+# Show file format in menu.
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+ShowFormat = yes
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+
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+# Show file time in menu. Possible options: yes, no, IfAvailable - show the
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+# time only when it was read before (often works faster).
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+ShowTime = IfAvailable
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+
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+# Show time played as a percentage in the time progress bar.
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+#ShowTimePercent = no
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+
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+# Values of the TERM environment variable which are deemed to be xterms.
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+XTerms = xterm
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+XTerms += xterm-colour:xterm-color
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+XTerms += xterm-256colour:xterm-256color
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+XTerms += rxvt:rxvt-unicode
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+XTerms += rxvt-unicode-256colour:rxvt-unicode-256color
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+XTerms += eterm
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+
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+# Theme file. This can be absolute path or relative to
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+# /usr/share/moc/themes/ (depends on installation prefix) or ~/.moc/themes/
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+Theme = transparent-background
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+
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+# The theme used when running on an xterm.
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+# XTermTheme = transparent-background
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+
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+# Should MOC try to autoload the default lyrics file for an audio? (The
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+# default lyrics file is a text file with the same file name as the audio
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+# file name with any trailing "extension" removed.)
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+# AutoLoadLyrics = yes
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+
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+# MOC directory - where pid file, socket, and state files are stored.
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+# You can use ~ at the beginning.
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+# MOCDir = ~/.moc
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+
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+# Use mmap() to read files. mmap() is much slower on NFS.
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+UseMmap = yes
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+
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+# Use MIME to identify audio files. This can make for slower loading
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+# of playlists but is more accurate than using "extensions".
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+#UseMimeMagic = no
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+
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+# Assume this encoding for ID3 version 1/1.1 tags (mp3 files). Unlike ID3v2
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+# UTF-8 is not used here and MOC can't guess how tags are encoded. Another
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+# solution is using librcc (see the next option). This option is ignored
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+# if UseRCC is set to yes.
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+#ID3v1TagsEncoding = WINDOWS-1250
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+
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+# Use librcc to fix ID3 version 1/1.1 tags encoding.
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+#UseRCC = yes
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+
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+# Use librcc to filenames and directory names encoding.
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+#UseRCCForFilesystem = yes
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+
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+# When this option is set the player assumes that if the encoding of ID3v2
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+# is set to ISO-8859-1 then the ID3v1TagsEncoding is actually that and
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+# applies appropriate conversion.
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+#EnforceTagsEncoding = no
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+
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+# Enable the conversion of filenames from the local encoding to UTF8.
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+#FileNamesIconv = no
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+
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+# Enable the conversion of the xterm title from UTF8 to the local encoding.
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+#NonUTFXterm = no
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+
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+# Remember the playlist after exit?
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+SavePlaylist = yes
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+
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+# When using more than one client (interface) at a time, do they share the
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+# playlist?
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+SyncPlaylist = yes
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+
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+# Choose a keymap file (relative to ~/.moc/ or absolute path).
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+# Example keymap with description is included (keymap.example).
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+Keymap = keymap
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+
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+# Use ASCII characters instead of graphic for drawing lines. This helps on
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+# some terminals.
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+ASCIILines = no
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+
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+# FastDirs, these allow you to jump directly to a directory, the key bindings
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+# are in the keymap file.
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+#Fastdir1 = /mp3/rock
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+#Fastdir2 = /mp3/electronic
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+#Fastdir3 = /mp3/rap
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+#Fastdir4 = /mp3/etc
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+#Fastdir5 =
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+#Fastdir6 =
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+#Fastdir7 =
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+#Fastdir8 =
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+#Fastdir9 =
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+#Fastdir10 =
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+
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+# How fast to seek? Number of seconds per key stroke.
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+#SeekTime = 1
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+
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+# How fast to seek (when using silent seeking)? Number of seconds per key
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+# stroke.
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+#SilentSeekTime = 5
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+
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+# PreferredDecoders allows you to specify which decoder should be used
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+# for any given audio format. It is a colon-separated list in which
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+# each entry is of the general form 'code(decoders)', where 'code'
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+# identifies the audio format and 'decoders' is a comma-separated list
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+# of decoders in order of preference.
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+#
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+# The audio format identifier may be either a filename extension or a
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+# MIME media type. If the latter, the format is 'type/subtype' (e.g.,
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+# 'audio/flac'). Because different systems may give different MIME
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+# media types, any 'x-' prefix of the subtype is ignored both here and
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+# in the actual file MIME type (so all combinations of 'audio/flac' and
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+# 'audio/x-flac' match each other).
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+#
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+# For Internet streams the matching is done on MIME media type and on
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+# actual content. For files the matches are made on MIME media type
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+# (if the 'UseMimeMagic' option is set) and on filename extension. The
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+# MIME media type of a file is not determined until the first entry for
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+# MIME is encountered in the list.
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+#
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+# The matching is done in the order of appearance in the list with any
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+# entries added from the command line being matched before those listed
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+# here. Therefore, if you place all filename extension entries before
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+# all MIME entries you will speed up MOC's processing of directories
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+# (which could be significant for remote file systems).
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+#
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+# The decoder list may be empty, in which case no decoders will be used
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+# for files (and files with that audio format ignored) while Internet
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+# streams will be assessed on the actual content. Any decoder position
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+# may contain an asterisk, in which case any decoder not otherwise listed
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+# which can handle the audio format will be used. It is not an error to
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+# list the same decoder twice, but neither does it make sense to do so.
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+#
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+# If you have a mix of audio and non-audio files in your directories, you
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+# may wish to include entries at top of the list which ignore non-audio
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+# files by extension.
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+#
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+# In summary, the PreferredDecoders option provides fine control over the
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+# type of matching which is performed (filename extension, MIME media
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+# type and streamed media content) and which decoder(s) (if any) are used
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+# based on the option's list entries and their ordering.
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+#
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+# Examples: aac(aac,ffmpeg) first try FAAD2 for AACs then FFmpeg
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+# mp3() ignore MP3 files
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+# wav(*,sndfile) use sndfile for WAV as a last resort
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+# ogg(vorbis,*):flac(flac,*) try Xiph decoders first
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+# ogg():audio/ogg() ignore OGG files, and
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+# force Internet selection by content
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+# gz():html() ignore some non-audio files
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+#
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+# Any unspecified audio formats default to trying all decoders.
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+# Any unknown (or misspelt) drivers are ignored.
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+# All names are case insensitive.
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+# The default setting reflects the historical situation modified by
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+# the experience of users.
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+#
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+#PreferredDecoders = aac(aac,*,ffmpeg):m4a(ffmpeg)
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+#PreferredDecoders += mpc(musepack,*,ffmpeg):mpc8(musepack,*,ffmpeg)
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+#PreferredDecoders += wav(sndfile,*,modplug,ffmpeg)
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+#PreferredDecoders += wv(wavpack,*,ffmpeg)
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+#PreferredDecoders += audio/aac(aac,*):audio/aacp(aac,*):audio/m4a(ffmpeg)
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+#PreferredDecoders += audio/wav(sndfile,*,modplug)
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+
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+# The following PreferredDecoders attempt to handle the ambiguity surrounding
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+# container types such as OGG for files. The first two entries will force
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+# a local file to the correct decoder (assuming the .ogg file contains Vorbis
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+# audio), while the MIME media types will cause Internet audio streams to
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+# be assessed on content (which may be either Vorbis or Speex).
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+#
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+#PreferredDecoders += ogg(vorbis,ffmpeg):oga(vorbis,ffmpeg):spx(speex)
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+#PreferredDecoders += application/ogg(vorbis):audio/ogg(vorbis)
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+
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+# Resample method to use. There are a few methods of resampling sound supported
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+# by libresamplerate. The default is the fastest (linear). Better description
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+# is here: http://www.mega-nerd.com/libsamplerate/api_misc.html#Converters
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+#
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+# High quality (based on bandlimited interpolation), but slow methods:
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+#
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+# SincBestQuality - really slow (I know you probably have an xx GHz processor,
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+# but it's not enough to not see this in the top output :)
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+# The worst case Signal-to-Noise Ratio is 97dB.
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+# SincMediumQuality - much faster.
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+# SincFastest - the fastest bandlimited interpolation.
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+#
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+# Poor quality, but much faster methods:
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+#
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+# ZeroOrderHold - really poor quality, but it's really fast.
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+# Linear - a bit better and a bit slower.
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+#
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+ResampleMethod = SincBestQuality
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+
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+# Always use this sample rate when opening the audio device (and resample the
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+# sound if necessary). When set to 0 the device is opened with the file's rate.
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+#ForceSampleRate = 48000
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+
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+# By default even if the sound card reports that it can output 24bit samples
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+# MOC converts 24bit PCM to 16bit. This option set to yes allows MOC to use
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+# 24bit output (for example MP3 decoder uses this format). This is disabled
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+# in the default configuration because there were reports that it prevents
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+# MP3 files from playing on some soundcards.
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+Allow24bitOutput = yes
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+
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+# Use realtime priority for output buffer thread. This will prevent gaps while
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+# playing even with heavy load. The user which runs MOC must have permissions
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+# to set such a priority. This could be dangerous, because it is possible that
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+# a bug in MOC will freeze your computer.
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+#UseRealtimePriority = no
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+
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+# The number of audio files for which MOC will cache tags. When this limit
|
|
|
+# is reached, file tags are discarded on a least recently used basis.
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|
|
+TagsCacheSize = 256
|
|
|
+
|
|
|
+# Number items in the playlist.
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|
|
+#PlaylistNumbering = yes
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|
|
+
|
|
|
+# Main window layouts can be configured. You can change the position and
|
|
|
+# size of the menus (directory and playlist). You have three layouts and
|
|
|
+# can switch between then using the 'l' key (standard mapping). By default,
|
|
|
+# only two layouts are configured.
|
|
|
+#
|
|
|
+# The format is as follows:
|
|
|
+# Each layout is described as a list of menu entries.
|
|
|
+# Each menu entry is of the form:
|
|
|
+#
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|
|
+# menu(position_x, position_y, width, height)
|
|
|
+#
|
|
|
+# 'menu' is either "directory" or "playlist".
|
|
|
+# The parameters define position and size of the menu. They can be absolute
|
|
|
+# numbers (like 10) or a percentage of the screen size (like 45%).
|
|
|
+# 'width' and 'height' can have also value of FILL which means fill the
|
|
|
+# screen from the menu's position to the border.
|
|
|
+# Menus may overlap.
|
|
|
+# You must describe at least one menu (default is to fill the whole window).
|
|
|
+# There must be at least one layout (Layout1) defined; others can be empty.
|
|
|
+#
|
|
|
+# Example: Layout1 = playlist(50%,50%,50%,50%)
|
|
|
+# Layout2 = ""
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|
|
+# Layout3 = ""
|
|
|
+#
|
|
|
+# Just one layout, the directory will occupy the whole
|
|
|
+# screen, the playlist will have 1/4 of the screen size
|
|
|
+# and be positioned at lower right corner. (Note that
|
|
|
+# because the playlist will be hidden by the directory
|
|
|
+# you will have to use the TAB key to make the playlist
|
|
|
+# visible.)
|
|
|
+#
|
|
|
+# Example: Layout1 = playlist(0,0,100%,10):directory(0,10,100%,FILL)
|
|
|
+#
|
|
|
+# The screen is split into two parts: playlist at the top
|
|
|
+# and the directory menu at the bottom. Playlist will
|
|
|
+# occupy 10 lines and the directory menu the rest.
|
|
|
+#
|
|
|
+#Layout1 = directory(0,0,50%,100%):playlist(50%,0,FILL,100%)
|
|
|
+#Layout2 = directory(0,0,100%,100%):playlist(0,0,100%,100%)
|
|
|
+#Layout3 = ""
|
|
|
+
|
|
|
+# When the song changes, should the menu be scrolled so that the currently
|
|
|
+# played file is visible?
|
|
|
+FollowPlayedFile = yes
|
|
|
+
|
|
|
+# What to do if the interface was started and something from the playlist is
|
|
|
+# playing? If CanStartInPlaylist is set to "yes", the interface will switch to
|
|
|
+# the playlist. When set to "no" it will start from the last directory.
|
|
|
+CanStartInPlaylist = yes
|
|
|
+
|
|
|
+# Executing external commands (1 - 10) invoked with key commands (F1 - F10 by
|
|
|
+# default).
|
|
|
+# Some arguments are substituted before executing:
|
|
|
+# %f - file path
|
|
|
+# %i - title made from tags
|
|
|
+# %S - start block mark (in seconds)
|
|
|
+# %E - end block mark (in seconds)
|
|
|
+#
|
|
|
+# Data from tags:
|
|
|
+# %t - title
|
|
|
+# %a - album
|
|
|
+# %r - artist
|
|
|
+# %n - track
|
|
|
+# %m - time of the file (in seconds)
|
|
|
+#
|
|
|
+# Parameters above apply to the currently selected file. If you change them to
|
|
|
+# capital letters, they are taken from the file currently playing.
|
|
|
+#
|
|
|
+# Programs are run using execv(), not a shell, so you can't do things like
|
|
|
+# redirecting the output to a file. The command string is split using blank
|
|
|
+# characters as separators, the first element is the command to be executed
|
|
|
+# and the rest are parameters, so if you use "echo Playing: %I" we run program
|
|
|
+# echo (from $PATH) with 2 parameters: 'Playing:' string and the title. Even
|
|
|
+# if the title contains spaces it's still one parameter and it's safe if it
|
|
|
+# contains `rm -rf /`.
|
|
|
+#
|
|
|
+# Examples:
|
|
|
+# ExecCommand1 = "cp %f /mnt/usb_drive"
|
|
|
+# ExecCommand2 = "/home/joe/now_playing %I"
|
|
|
+
|
|
|
+# Display the cursor in the line with the selected file. This can be useful with
|
|
|
+# a braille display.
|
|
|
+UseCursorSelection = no
|
|
|
+
|
|
|
+# Set the terminal title when running under xterm.
|
|
|
+#SetXtermTitle = yes
|
|
|
+
|
|
|
+# Set the terminal title when running under screen.
|
|
|
+#SetScreenTitle = yes
|
|
|
+
|
|
|
+# Display full paths instead of just file names in the playlist.
|
|
|
+#PlaylistFullPaths = yes
|
|
|
+
|
|
|
+# The following setting describes to how block markers are displayed
|
|
|
+# in the play time progress bar. Its value is a string of exactly three
|
|
|
+# characters. The first character is displayed in a position which
|
|
|
+# corresponds to the time marked as the start of a block and the last
|
|
|
+# character to the time marked as the end of the block. The middle
|
|
|
+# character is displayed instead if both the start and the end of the block
|
|
|
+# would fall in the same position (within the resolution of the interface).
|
|
|
+# You can turn off the displaying of these block marker positions by using
|
|
|
+# three space characters.
|
|
|
+#BlockDecorators = "`\"'"
|
|
|
+
|
|
|
+# How long (in seconds) to leave a message displayed on the screen.
|
|
|
+# Setting this to a high value allows you to scroll through the messages
|
|
|
+# using the 'hide_message' key. Setting it to zero means you'll have to
|
|
|
+# be quick to see any message at all. Any new messages will queued up
|
|
|
+# and displayed after the current message's linger time expires.
|
|
|
+#MessageLingerTime = 3
|
|
|
+
|
|
|
+# Does MOC display a prefix on delayed messages indicating
|
|
|
+# the number of queued messages still to be displayed?
|
|
|
+#PrefixQueuedMessages = yes
|
|
|
+
|
|
|
+# String to append to the queued message count if any
|
|
|
+# error messages are still waiting to be displayed.
|
|
|
+#ErrorMessagesQueued = "!"
|
|
|
+
|
|
|
+# Enable oversampling (yes/no).
|
|
|
+#ModPlug_Oversampling = yes
|
|
|
+# Enable noise reduction (yes/no).
|
|
|
+#ModPlug_NoiseReduction = yes
|
|
|
+# Enable reverb (yes/no).
|
|
|
+#ModPlug_Reverb = no
|
|
|
+# Enable mega-bass (yes/no).
|
|
|
+#ModPlug_MegaBass = no
|
|
|
+# Enable surround (yes/no).
|
|
|
+#ModPlug_Surround = no
|
|
|
+# Resampling mode. One of FIR/SPLINE/LINEAR/NEAREST:
|
|
|
+# FIR : 8 tap fir filter (extremely high quality).
|
|
|
+# SPLINE : Cubic spline interpolation (high quality).
|
|
|
+# LINEAR : Linear interpolation (fast, good quality).
|
|
|
+# NEAREST : No interpolation (very fast, extremely bad sound quality).
|
|
|
+#ModPlug_ResamplingMode = FIR
|
|
|
+# Number of channles (1 or 2).
|
|
|
+#ModPlug_Channels = 2
|
|
|
+# Bits per sample (8,16,32). 32 Bits seems to be buggy...
|
|
|
+#ModPlug_Bits = 16
|
|
|
+# Sampling rate (11025, 22050, 44100, 48000).
|
|
|
+#ModPlug_Frequency = 44100
|
|
|
+# Reverb level 0(quiet)-100(loud).
|
|
|
+#ModPlug_ReverbDepth = 0
|
|
|
+# Reverb delay in ms, usually 40-200ms.
|
|
|
+#ModPlug_ReverbDelay = 0
|
|
|
+# Bass level 0(quiet)-100(loud).
|
|
|
+#ModPlug_BassAmount = 0
|
|
|
+# Bass cutoff in Hz (10-100).
|
|
|
+#ModPlug_BassRange = 10
|
|
|
+# Surround level 0(quiet)-100(heavy).
|
|
|
+#ModPlug_SurroundDepth = 0
|
|
|
+# Surround delay in ms, usually 5-40ms.
|
|
|
+#ModPlug_SurroundDelay = 0
|
|
|
+# Number of times to loop. Zero prevents looping. -1 loops forever.
|
|
|
+#ModPlug_LoopCount = 0
|
|
|
+
|
|
|
+#TiMidity-Options.
|
|
|
+# Rate must be in between 8000 and 48000.
|
|
|
+#TiMidity_Rate = 44100
|
|
|
+# Bitrate is 8 or 16.
|
|
|
+#TiMidity_Bits = 16
|
|
|
+# Channels is 1 or 2.
|
|
|
+#TiMidity_Channels = 2
|
|
|
+# Volume-Range is 0-800.
|
|
|
+#TiMidity_Volume = 100
|
|
|
+# You can setup a TiMidity-Config-File here.
|
|
|
+# Leave it unset to use library defaults (/etc/timidity.cfg mostly).
|
|
|
+# Setting it to 'yes' also uses the library defaults.
|
|
|
+# Set it to 'no' if you don't have any configuration file.
|
|
|
+# Otherwise set it to the name of a specific file.
|
|
|
+#TiMidity_Config =
|
|
|
+
|
|
|
+# SidPlay2-Options.
|
|
|
+# Default length of a song if not in database (seconds).
|
|
|
+#SidPlay2_DefaultSongLength = 180
|
|
|
+# Play at least a specific time if song is shorter (seconds).
|
|
|
+#SidPlay2_MinimumSongLength = 0
|
|
|
+# Set path to a HVSC-compatible database (if not set, database is disabled).
|
|
|
+#SidPlay2_Database
|
|
|
+# Sampling Frequency (4000-48000Hz).
|
|
|
+#SidPlay2_Frequency = 44100
|
|
|
+# Sampling Resolution (8/16).
|
|
|
+#SidPlay2_Bits = 16
|
|
|
+# Playback Mode:
|
|
|
+# "M": Mono (best for many SIDs).
|
|
|
+# "S": Stereo.
|
|
|
+# "L"/"R": Left / Right.
|
|
|
+#SidPlay2_PlayMode = "M"
|
|
|
+# Optimisation-level (0-2), 0 is best quality.
|
|
|
+#SidPlay2_Optimisation = 0
|
|
|
+# Use start-song information from SID (1) or start at first song (0).
|
|
|
+# Songs before the start-song won't be played.
|
|
|
+#SidPlay2_StartAtStart = 1
|
|
|
+# Play sub-tunes.
|
|
|
+#SidPlay2_PlaySubTunes = 1
|
|
|
+
|
|
|
+# OnSongChange.
|
|
|
+# Specify the full path (i.e. no ~) of an executable to run.
|
|
|
+# Arguments will be passed, and you can use the following escapes:
|
|
|
+# %a artist
|
|
|
+# %r album
|
|
|
+# %f filename
|
|
|
+# %t title
|
|
|
+# %n track
|
|
|
+# %d file duration in XX:YY form
|
|
|
+# %D file duration, number of seconds
|
|
|
+#
|
|
|
+# No pipes/redirects can be used directly, but writing a shell
|
|
|
+# script can do the job.
|
|
|
+#
|
|
|
+# Example:
|
|
|
+#
|
|
|
+#OnSongChange = "/home/jack/.moc/myscript %a %r"
|
|
|
+
|
|
|
+# RepeatSongChange.
|
|
|
+# If 'yes' then MOC will execute the 'OnSongChange' command every time a
|
|
|
+# song starts playing regardless of whether or not it is just repeating.
|
|
|
+# Otherwise the command will only be executed when a different song is
|
|
|
+# started.
|
|
|
+#RepeatSongChange = no
|
|
|
+
|
|
|
+# OnStop.
|
|
|
+# Run the following command (full path, no arguments) when MOC changes state
|
|
|
+# to stopped (when user stopped playing or changes a song).
|
|
|
+#
|
|
|
+#OnStop = "/home/jack/.moc/myscript_on_stop"
|
|
|
+
|
|
|
+# This options determines what song to play after finishing all the songs in
|
|
|
+# queue. Setting this to 'yes' causes MOC to play the song which follows the
|
|
|
+# song played before playing the queue. If set to 'no', MOC will play the song
|
|
|
+# after the last song in the queue if it was in the playlist. The default is
|
|
|
+# 'yes' because this is the way other players usually behave. (Note that this
|
|
|
+# option previously took the values 1 and 0; these are now deprecated in
|
|
|
+# favour of 'yes' and 'no'.)
|
|
|
+#QueueNextSongReturn = yes
|