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- import type {ChannelValueSpec} from "../channel.js";
- import type {Data, MarkOptions, RenderableMark} from "../mark.js";
- /**
- * The built-in spatial interpolation methods; one of:
- *
- * - *nearest* - assign each pixel to the closest sample’s value (Voronoi diagram)
- * - *barycentric* - apply barycentric interpolation over the Delaunay triangulation
- * - *random-walk* - apply a random walk from each pixel, stopping when near a sample
- */
- export type RasterInterpolateName = "nearest" | "barycentric" | "random-walk";
- /**
- * A spatial interpolation implementation function that receives samples’
- * positions and values and returns a flat array of *width*×*height* values.
- * *x*[*index*[0]] represents the *x*-position of the first sample,
- * *y*[*index*[0]] its *y*-position, and *value*[*index*[0]] its value (*e.g.*,
- * the observed height for a topographic map).
- */
- export type RasterInterpolateFunction = (
- /** An array of numeric indexes into the channels *x*, *y*, *value*. */
- index: number[],
- /** The width of the raster grid in pixels; a positive integer. */
- width: number,
- /** The height of the raster grid in pixels; a positive integer. */
- height: number,
- /** An array of values representing the *x*-position of samples. */
- x: number[],
- /** An array of values representing the *y*-position of samples. */
- y: number[],
- /** An array of values representing the sample’s observed value. */
- values: any[]
- ) => any[];
- /**
- * A spatial interpolation method; either a named built-in interpolation method,
- * or a custom interpolation function.
- */
- export type RasterInterpolate = RasterInterpolateName | RasterInterpolateFunction;
- /**
- * A source of pseudo-random numbers in [0, 1). The default source is seeded to
- * ensure reproducibility.
- */
- export type RandomSource = () => number;
- /**
- * A sampler function, which returns a value for the given *x* and *y* values in
- * the current *facet*.
- */
- export type RasterSampler = (
- /** The horizontal position. */
- x: number,
- /** The vertical position. */
- y: number,
- /** The current facet index, and corresponding *fx* and *fy* value. */
- facet: number[] & {fx: any; fy: any}
- ) => any;
- /** Options for the raster mark. */
- export interface RasterOptions extends Omit<MarkOptions, "fill" | "fillOpacity"> {
- /** The horizontal position channel, typically bound to the *x* scale. */
- x?: ChannelValueSpec;
- /** The vertical position channel, typically bound to the *y* scale. */
- y?: ChannelValueSpec;
- /**
- * The starting horizontal position (typically the left edge) of the raster
- * domain; the lower bound of the *x* scale.
- *
- * If **width** is specified, defaults to 0; otherwise, if *data* is
- * specified, defaults to the frame’s left coordinate in *x*. If *data* is not
- * specified (as when **value** is a function of *x* and *y*), you must
- * specify **x1** explicitly.
- */
- x1?: number;
- /**
- * The ending horizontal position (typically the right edge) of the raster
- * domain; the upper bound of the *x* scale.
- *
- * If **width** is specified, defaults to **width**; otherwise, if *data* is
- * specified, defaults to the frame’s right coordinate in *x*. If *data* is
- * not specified (as when **value** is a function of *x* and *y*), you must
- * specify **x2** explicitly.
- */
- x2?: number;
- /**
- * The starting vertical position (typically the bottom edge) of the raster
- * domain; the lower bound of the *y* scale.
- *
- * If **height** is specified, defaults to 0; otherwise, if *data* is
- * specified, defaults to the frame’s top coordinate in *y*. If *data* is not
- * specified (as when **value** is a function of *x* and *y*), you must
- * specify **y1** explicitly.
- */
- y1?: number;
- /**
- * The ending vertical position (typically the bottom edge) of the raster
- * domain; the lower bound of the *y* scale.
- *
- * If **height** is specified, defaults to **height**; otherwise, if *data* is
- * specified, defaults to the frame’s bottom coordinate in *y*. If *data* is
- * not specified (as when **value** is a function of *x* and *y*), you must
- * specify **y2** explicitly.
- */
- y2?: number;
- /** The width (number of columns) of the raster grid, in actual pixels. */
- width?: number;
- /** The height (number of rows) of the raster grid, in actual pixels. */
- height?: number;
- /**
- * The effective screen size of a raster pixel, used to determine the height
- * and width of the raster from the frame’s dimensions; defaults to 1.
- */
- pixelSize?: number;
- /**
- * A non-negative pixel radius for smoothing; defaults to 0. Note that
- * blurring is applied on the values (before the color scale is applied) if
- * quantitative, and after (on the materialized pixels), if ordinal.
- */
- blur?: number;
- /**
- * The spatial interpolation method, when using *data* samples. One of:
- *
- * - *none* (or null, default) - assign each sample to the containing pixel
- * - a named interpolation method, such as *nearest*, *barycentric*, or *random-walk*
- * - a custom interpolation function
- */
- interpolate?: RasterInterpolate | "none" | null;
- /**
- * The [image-rendering attribute][1]; defaults to *auto* (bilinear). The
- * option may be set to *pixelated* to disable bilinear interpolation for a
- * sharper image; however, note that this is not supported in WebKit.
- *
- * [1]: https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/image-rendering
- */
- imageRendering?: string;
- /**
- * The fill, typically bound to the *color* scale. Can be specified as a
- * constant, a channel based on the sample *data*, or as a function *f*(*x*,
- * *y*) to be evaluated at each pixel if the *data* is not provided.
- */
- fill?: ChannelValueSpec | RasterSampler;
- /**
- * The opacity, typically bound to the *opacity* scale. Can be specified as a
- * constant, a channel based on the sample *data*, or as a function *f*(*x*,
- * *y*) to be evaluated at each pixel if the *data* is not provided.
- */
- fillOpacity?: ChannelValueSpec | RasterSampler;
- }
- /**
- * Returns a raster mark which renders a raster image from spatial samples. If
- * *data* is provided, it represents discrete samples in abstract coordinates
- * **x** and **y**; the **fill** and **fillOpacity** channels specify further
- * abstract values (_e.g._, height in a topographic map) to be spatially
- * interpolated to produce an image.
- *
- * ```js
- * Plot.raster(volcano.values, {width: volcano.width, height: volcano.height})
- * ```
- *
- * The **fill** and **fillOpacity** channels may alternatively be specified as
- * functions *f*(*x*, *y*) to be evaluated at each pixel centroid of the raster
- * grid (without interpolation).
- *
- * ```js
- * Plot.raster({x1: -1, x2: 1, y1: -1, y2: 1, fill: (x, y) => Math.atan2(y, x)})
- * ```
- *
- * If **width** is specified, **x1** defaults to 0 and **x2** defaults to
- * **width**; likewise, if **height** is specified, **y1** defaults to 0 and
- * **y2** defaults to **height**. Otherwise, if *data* is specified, **x1**,
- * **y1**, **x2**, and **y2** respectively default to the frame’s left, top,
- * right, and bottom coordinates. Lastly, if *data* is not specified (as when
- * **value** is a function of *x* and *y*), you must specify all of **x1**,
- * **x2**, **y1**, and **y2** to define the raster domain.
- */
- export function raster(data?: Data, options?: RasterOptions): Raster;
- export function raster(options?: RasterOptions): Raster;
- /**
- * Applies a simple forward mapping of samples, binning them into pixels in the
- * raster grid without any blending or interpolation. If multiple samples map to
- * the same pixel, the last one wins; this can introduce bias if the points are
- * not in random order, so use Plot.shuffle to randomize the input if needed.
- */
- export const interpolateNone: RasterInterpolateFunction;
- /**
- * Constructs a Delaunay triangulation of the samples, and then for each pixel
- * in the raster grid, determines the triangle that covers the pixel’s centroid
- * and interpolates the values associated with the triangle’s vertices using
- * [barycentric coordinates][1]. If the interpolated values are ordinal or
- * categorical (_i.e._, anything other than numbers or dates), then one of the
- * three values will be picked randomly weighted by the barycentric coordinates;
- * the given *random* number generator will be used, which defaults to a [linear
- * congruential generator][2] with a fixed seed (for deterministic results).
- *
- * [1]: https://en.wikipedia.org/wiki/Barycentric_coordinate_system
- * [2]: https://d3js.org/d3-random#randomLcg
- */
- export function interpolatorBarycentric(options?: {random?: RandomSource}): RasterInterpolateFunction;
- /**
- * Assigns each pixel in the raster grid the value of the closest sample;
- * effectively a Voronoi diagram.
- */
- export const interpolateNearest: RasterInterpolateFunction;
- /**
- * For each pixel in the raster grid, initiates a random walk, stopping when
- * either the walk is within a given distance (**minDistance**) of a sample or
- * the maximum allowable number of steps (**maxSteps**) have been taken, and
- * then assigning the current pixel the closest sample’s value. The random walk
- * uses the “walk on spheres” algorithm in two dimensions described by [Sawhney
- * and Crane][1], SIGGRAPH 2020.
- *
- * [1]: https://www.cs.cmu.edu/~kmcrane/Projects/MonteCarloGeometryProcessing/index.html
- */
- export function interpolatorRandomWalk(options?: {
- /**
- * An optional source of pseudo-random numbers in [0, 1). Called at each step
- * of the random walk algorithm with arguments *x*, *y*, and *step*. If not
- * specified, defaults to a seeded random number generator.
- */
- random?: RandomSource;
- /**
- * The random walk ends by “snapping” to the closest sample if closer than
- * this distance (in pixels).
- */
- minDistance?: number;
- /**
- * After this number of steps, which defaults to 3, lift the **minDistance**
- * requirement and snap to the closest sample.
- */
- maxSteps?: number;
- }): RasterInterpolateFunction;
- /** The raster mark. */
- export class Raster extends RenderableMark {}
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