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@@ -1,7 +1,5 @@
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#!/usr/bin/env python
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-import sys
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-
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import pygame
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from tileset import Tileset
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@@ -22,19 +20,25 @@ keys = {
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pygame.K_UP: False,
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pygame.K_DOWN: False,
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}
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-
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-direction = Tileset.RIGHT
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-while True:
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- clock.tick(60)
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- for event in pygame.event.get():
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+def handle_events(events):
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+ for event in events:
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if event.type == pygame.KEYDOWN:
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if event.key in keys.iterkeys():
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keys[event.key] = True
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+ elif event.key == pygame.K_ESCAPE:
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+ return True
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elif event.type == pygame.KEYUP:
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if event.key in keys.iterkeys():
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keys[event.key] = False
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elif event.type == pygame.QUIT:
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- sys.exit()
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+ return True
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+
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+direction = Tileset.RIGHT
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+while True:
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+ clock.tick(60)
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+ if handle_events(pygame.event.get()):
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+ pygame.quit()
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+ break
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new_direction = character.frame(keys)
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if new_direction is not None:
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