queries.py 4.7 KB

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  1. from collections import defaultdict
  2. import operator
  3. import db
  4. def search(q):
  5. with db.cursor() as c:
  6. corps = db.query(c, '''
  7. SELECT DISTINCT corporation_id, corporation_name FROM characters
  8. WHERE corporation_name LIKE ?
  9. ''', '%{}%'.format(q))
  10. return {'corporations': corps}
  11. def corporation(corp_id):
  12. with db.cursor() as c:
  13. kills = db.query(c, '''
  14. SELECT DISTINCT(kills.kill_id), kill_time,
  15. solarSystemName as system_name, security, regionName as region
  16. FROM kills
  17. JOIN characters ON characters.kill_id = kills.kill_id
  18. JOIN eve.mapSolarSystems ON solar_system_id = solarSystemID
  19. JOIN eve.mapRegions ON mapSolarSystems.regionID = mapRegions.regionID
  20. WHERE corporation_id = ?
  21. ''', corp_id)
  22. kill_ids = list(map(operator.itemgetter('kill_id'), kills))
  23. char_rows = db.query(c, '''
  24. SELECT
  25. kill_id, victim, final_blow,
  26. character_id, character_name, corporation_id, corporation_name, alliance_id, alliance_name, faction_id, faction_name,
  27. ship_type_id, typeName AS ship_name
  28. FROM characters
  29. JOIN eve.invTypes ON ship_type_id = typeID
  30. WHERE kill_id IN ({})
  31. '''.format(','.join(map(str, kill_ids))))
  32. characters = defaultdict(dict)
  33. for kill_id in kill_ids:
  34. characters[kill_id]['attackers'] = 1 # count final_blow now
  35. for char in char_rows:
  36. kill_id = char['kill_id']
  37. if char['victim']:
  38. characters[kill_id]['victim'] = char
  39. elif char['final_blow']:
  40. characters[kill_id]['final_blow'] = char
  41. else:
  42. characters[kill_id]['attackers'] += 1
  43. for kill in kills:
  44. kill['kill_time'] = _format_kill_time(kill['kill_time'])
  45. chars = characters[kill['kill_id']]
  46. kill['victim'] = chars['victim']
  47. kill['final_blow'] = chars['final_blow']
  48. kill['attackers'] = chars['attackers']
  49. return kills
  50. def kill(kill_id):
  51. with db.cursor() as c:
  52. kill = db.get(c, '''
  53. SELECT kill_time, solarSystemName, security FROM kills
  54. JOIN eve.mapSolarSystems ON solar_system_id = solarSystemID
  55. WHERE kill_id = ?
  56. ''', kill_id)
  57. kill['kill_time'] = _format_kill_time(kill['kill_time'])
  58. characters = db.query(c, '''
  59. SELECT character_id, character_name, damage, victim, final_blow,
  60. corporation_id, corporation_name, alliance_id, alliance_name, faction_id, faction_name,
  61. ship_type_id, weapon_type_id,
  62. ship.typeName AS ship_name, weapon.typeName AS weapon_name
  63. FROM characters
  64. JOIN eve.invTypes AS ship ON ship_type_id = ship.typeID
  65. LEFT JOIN eve.invTypes AS weapon ON weapon_type_id = weapon.typeID
  66. WHERE kill_id = ?
  67. ''', kill_id)
  68. attackers = []
  69. for char in characters:
  70. if char['victim']:
  71. victim = char
  72. elif char['final_blow']:
  73. final_blow = char
  74. else:
  75. attackers.append(char)
  76. item_rows = db.query(c, '''
  77. SELECT type_id, flag, dropped, destroyed, singleton,
  78. typeName AS item_name, capacity
  79. FROM items
  80. JOIN eve.invTypes ON type_id = typeID
  81. WHERE kill_id = ? ORDER BY flag ASC
  82. ''', kill_id)
  83. items = defaultdict(list)
  84. for item in item_rows:
  85. flag = item['flag']
  86. if 125 <= flag <= 132:
  87. slot = 'subsystem'
  88. elif 27 <= flag <= 34:
  89. slot = 'high'
  90. elif 19 <= flag <= 26:
  91. slot = 'medium'
  92. elif 11 <= flag <= 18:
  93. slot = 'low'
  94. elif 92 <= flag <= 99:
  95. slot = 'rig'
  96. elif flag == 87:
  97. slot = 'drone bay'
  98. elif flag == 5:
  99. slot = 'cargo'
  100. elif 133 <= flag <= 143:
  101. slot = 'special hold'
  102. elif flag == 89:
  103. slot = 'implant'
  104. else:
  105. slot = '???'
  106. items[slot].append(item)
  107. slot_rows = db.query(c, '''
  108. SELECT attributeID, valueInt, valueFloat FROM eve.dgmTypeAttributes
  109. WHERE typeID = ? AND attributeID IN (12, 13, 14, 1137, 1367)
  110. AND (valueInt != 0 OR valueFloat != 0.0)
  111. ''', victim['ship_type_id'])
  112. slot_mapping = {12: 'low', 13: 'medium', 14: 'high', 1137: 'rig', 1367: 'subsystem'}
  113. slots = dict.fromkeys(slot_mapping.values(), 0)
  114. for attr in slot_rows:
  115. slot = slot_mapping[attr['attributeID']]
  116. slots[slot] = attr['valueInt'] or int(attr['valueFloat']) # wtf CCP
  117. if slots['subsystem']:
  118. sub_ids = map(lambda s: str(s['type_id']), items['subsystem'])
  119. modifier_rows = db.query(c, '''
  120. SELECT attributeID, valueFloat FROM eve.dgmTypeAttributes
  121. WHERE typeID IN ({}) AND attributeID in (1374, 1375, 1376) and valueFloat != 0.0
  122. '''.format(','.join(sub_ids)))
  123. slot_mapping = {1374: 'high', 1375: 'medium', 1376: 'low'} # that's right, it's backwards for subs!
  124. for modifier in modifier_rows:
  125. slot = slot_mapping[modifier['attributeID']]
  126. slots[slot] += int(modifier['valueFloat']) # strangely, an improvement
  127. return {
  128. 'kill': kill,
  129. 'victim': victim,
  130. 'final_blow': final_blow,
  131. 'attackers': attackers,
  132. 'items': items,
  133. 'slots': slots,
  134. }
  135. def _format_kill_time(kill_time):
  136. return kill_time.strftime('%Y-%m-%d %H:%m')