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authorPatrick Davison <snapwilliam@gmail.com>2013-01-08 01:53:05 -0800
committerPatrick Davison <snapwilliam@gmail.com>2013-01-08 01:53:05 -0800
commit6b8c58ac2d4de502421acef48f4434bee605633f (patch)
treeb6ed4553388d0058952a987734a317ecfaea13f9 /pages/faq.php
parenta431308aa3c6c698d23b45bf5e1f905123e0cba5 (diff)
downloadpathery-6b8c58ac2d4de502421acef48f4434bee605633f.tar.xz
Challenges Implementation. LOTS of stuff
Fixed an issue with loading best solution from logged out to logged in state. Commented out a lot of firephp stuff; feel free to uncomment.
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1 files changed, 2 insertions, 2 deletions
diff --git a/pages/faq.php b/pages/faq.php
index 7b3c09c..3df08eb 100644
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@@ -124,8 +124,8 @@ Likewise, the Red Path noted by red in the arrow may pass over Red Allow blocks:
<p>The pathing is very greedy. It's only looking at it's next target.
<b>It does not look at the big-picture</b>. You can use this to your advantage.
When there's more than one checkpoint, you can completely wall one off.
-<br />Not many maps contain will more than one of any checkpoint.
-<br />The below demo demonstrates it's greed. - The path will actually be shorter if you wall the bottom A.
+<br />Not many maps will contain more than one of any checkpoint.
+<br />The below demo demonstrates it's greed. - The path will actually be shorter if you wall the bottom A!
<h3>Demo 3</h3>
<? echo $demo3; ?>